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Fantasy Earth Zero Power leveling infomation
Recent Content of Fantasy Earth Zero
Developed by Fantasy Earth Zero power leveling service Square Enix and published by Gamepot USA, Fantasy Earth Zero will focus on PvPvE (Player vs. Player vs. Environment) gameplay and utilize a new "Hyper-Active Battle System," which aims to deliver an exhilarating combat experience akin to the "best scenes in Gladiator or Braveheart, with the action ratched up to 20."
A familiar theme for Square Enix games, Fantasy Earth Zero powerleveling is set in the world of Melpharia, which Fantasy Earth Zero power leveling has erupted into all out war over powerful crystals strewn throughout the world.
Players will be able to choose cheap Fantasy Earth Zero power leveling from several distinct and highly customizable classes, and a number of unique kingdoms, with the ability for up to 50 vs. 50 PvP battles. The game's soundtrack is being scored by Hitoshi Sakamoto, of Final Fantasy Tactics and Final Fantasy XII fame.
Hands On Combat Preview
I logged in before the appointed time to acquaint myself with my character and found myself a level 25 warrior, with a rusty axe. Two other classes to make characters with, Mage and Scout. Five Kingdoms to align yourself with, and seven land masses to play in. I explored the main capital of my Kingdom which had empty vendors, my inventory Fantasy Earth Zero power leveling service which had the usual potions of health and power, and other stat boosting goodies, then started exploring various fields, teleporting to them via the world map. Each field showed the strength of the Mobs in them and so off I went checking out the diverse environments and monsters, before deciding that I really Fantasy Earth Zero power leveling should go through the battlefield tutorial as requested.
There isn't really much you can do in the tutorial when the server is unpopulated, but the tutorial did talk Fantasy Earth Zero power leveling one through the gathering of crystals, the building of structures and the summoning possible with crystals. The more, the merrier.
However, you can only harvest 20 crystals at a time, so it takes coordination with your team mates to summon the stronger creatures you can control, such as the Knight and the Chimera. Crystals are dotted through the landscape of the areas that can be turned into battlefields and they can only be gathered once a war begins.
At the appointed time, other tour participants and the devs poured in. Characters were buffed and kitted out to level appropriate armor, weapons and skills, and we were off.
The first thing anyone and everyone did was to gather crystals by crouching your character near the huge translucent blue crystals that stuck out of the landscape. Then the structures were built and we were off to war. Fighting the enemy, destroying their structures, building Fantasy Earth Zero power leveling yours in their spaces. It was fast-paced, chaotic and frankly, a heap of fun. So much fun that I forgot to take screen shots. I was too busy wreaking destruction and creating havoc.